#ifndef _EASY_ENEMY_H
#define _EASY_ENEMY_H

#include "Enemy.h"
#include "XML\XMLTreeNode.h"

class CEasyEnemy : public CEnemy
{
public:
	CEasyEnemy(CXMLTreeNode node);
	~CEasyEnemy(void);

	void Init();
	void Render();
	void Update();
};

#endif